{"id":1548,"date":"2024-04-28T18:19:44","date_gmt":"2024-04-28T18:19:44","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=1548"},"modified":"2024-04-28T18:20:41","modified_gmt":"2024-04-28T18:20:41","slug":"das-neue-interface-mouse-bitte-reinigen","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=1548","title":{"rendered":"Das neue Interface: Die analoge Mouse &#8211; Bitte reinigen"},"content":{"rendered":"\n<p>Die Maus eingef\u00fchrt in den Massenmarkt mit dem Macintosh kam bei der Masse dann an mit den 16\/32Bit Homecomputern Atari ST und kurz danach Amiga. Die M\u00e4use machten GUI bedienbar und einige Game Genres wirklich attraktiv von Arkanoid-Games \u00fcber Point-And-Click Adventures bis zu Strategiespielen.<\/p>\n\n\n\n<p>M\u00e4use waren analog (im Gegensatz zu den optischen heute) und damit Maschinen, die Dreck ansammelten bei den Rollen, \u00fcber die die Kugel &#8222;rollte&#8220;. Und wenn der Nutzer* sie nicht \u00f6fters reinigte, dann sprang der Zeiger oder bewegte sich ruckartig.<\/p>\n\n\n\n<p>Hier ein Beispiel, wie man eine solche (kein Orginal) Maus reinigen musst. Es war eine recht grausige Sache, da der Nutzer* ja wusste, dass das alles Dreck von der &#8211; im besten Fall &#8211; Mausmatte war.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Cleaning my Atari ST Ball Mouse\" width=\"625\" height=\"352\" src=\"https:\/\/www.youtube.com\/embed\/Fs8QqH5UB94?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Die Maus eingef\u00fchrt in den Massenmarkt mit dem Macintosh kam bei der Masse dann an mit den 16\/32Bit Homecomputern Atari ST und kurz danach Amiga. Die M\u00e4use machten GUI bedienbar und einige Game Genres wirklich attraktiv von Arkanoid-Games \u00fcber Point-And-Click Adventures bis zu Strategiespielen. M\u00e4use waren analog (im Gegensatz zu den optischen heute) und damit [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[52,51,77,78,1],"tags":[],"class_list":["post-1548","post","type-post","status-publish","format-standard","hentry","category-amiga","category-atari-st","category-interface","category-mouse","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1548","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1548"}],"version-history":[{"count":2,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1548\/revisions"}],"predecessor-version":[{"id":1550,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1548\/revisions\/1550"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1548"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1548"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1548"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}