{"id":1604,"date":"2024-05-08T08:16:48","date_gmt":"2024-05-08T08:16:48","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=1604"},"modified":"2024-12-09T09:42:51","modified_gmt":"2024-12-09T09:42:51","slug":"demoscene-und-vs-gamedesign-0-1-wird-ueberarbeitet","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=1604","title":{"rendered":"Demoscene und\/vs GameDesign 0.1 [Wird \u00fcberarbeitet]"},"content":{"rendered":"\n<figure class=\"wp-block-table is-style-regular\"><table><tbody><tr><td><strong>Bereich<\/strong><\/td><td><strong>Demoscene<\/strong><\/td><td><strong>Demo-&amp;GameDesign<\/strong><\/td><td><strong>GameDesign<\/strong><\/td><\/tr><tr><td>Entwickler*<br>Motivation<\/td><td>SizeCoding (vorallem am Anfang 8Bit)<br>Zeigen, was m\u00f6glich ist<br>Challenge \/ Konkurrenz<br>Community <br>Community um einen Computer herum (Idenit\u00e4t)<br>Kontrolle<br>Freizeitbesch\u00e4ftigung unter Kollegen<br>Credits<br><\/td><td>SizeCoding<br>SizeDesigning<\/td><td>SizeCoding (vorallem am Anfang 8Bit)<br>SizeDesidning (bis heute)<br>Identit\u00e4tsstiftend und Challenge gegen andere Platformen (Bsp. Atari ST vs Amiga)<br><br><\/td><\/tr><tr><td>Produktinterne Motivation<\/td><td>Visuelle, technische Finesse, Tricks<br>Challenge &#8222;Wie geht das?&#8220;, &#8222;K\u00f6nnte ich das auch?&#8220;<br>Echtzeitberechnung<\/td><td>Visuals, Storytelling<\/td><td>Spielmechanik (Challenges)<br>Interaktion<br>Echt- und NIchtechtzeit<\/td><\/tr><tr><td>Genutze Techniken<\/td><td><\/td><td>Visuell, Auditiv<\/td><td>Interaktion, Taktil<\/td><\/tr><tr><td>Visuelle Effekte<\/td><td>Massiv<\/td><td><\/td><td><\/td><\/tr><tr><td>Kollisionen<\/td><td>Meist keine ausser vielleicht Physikdemo<\/td><td><\/td><td>Kollisionen extrem wichtig f\u00fcr die Spielmechanik<\/td><\/tr><tr><td>Darstellung wie gemacht <\/td><td>Flackereffekte, Aufbau<\/td><td><\/td><td>Meistens kein Metalayer eher verborgen, seltene Ausnamen<\/td><\/tr><tr><td>Zufall<\/td><td>Meist nicht vorhanden<\/td><td><\/td><td>\u00d6fters genutzt<\/td><\/tr><tr><td>Interaktion<\/td><td>Meist nicht vorhanden<\/td><td><\/td><td>Hochinteraktiv, Inhalt abh\u00e4ngig vom Spieler<\/td><\/tr><tr><td>Outputs<\/td><td>Demos, Megademos, Diskmags<\/td><td><\/td><td>Games<\/td><\/tr><tr><td>Archivierung<\/td><td>Online (pouet.net, Demozoo.org etc)<br>Videos (Linearisierung)<br>Zines<\/td><td><\/td><td>keine<\/td><\/tr><tr><td>Events<\/td><td>Parties am Wochenende meist<br>International<\/td><td><\/td><td>Arbeit, Treffen<br>wenige f\u00fcr Entwickler <br>heute GDC<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>\/\/ Muss stetig aktualisiert werden<br>\/\/ Abgleich mit Interviews \/ Interviews nachfragen <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bereich Demoscene Demo-&amp;GameDesign GameDesign Entwickler*Motivation SizeCoding (vorallem am Anfang 8Bit)Zeigen, was m\u00f6glich istChallenge \/ KonkurrenzCommunity Community um einen Computer herum (Idenit\u00e4t)KontrolleFreizeitbesch\u00e4ftigung unter KollegenCredits SizeCodingSizeDesigning SizeCoding (vorallem am Anfang 8Bit)SizeDesidning (bis heute)Identit\u00e4tsstiftend und Challenge gegen andere Platformen (Bsp. Atari ST vs Amiga) Produktinterne Motivation Visuelle, technische Finesse, TricksChallenge &#8222;Wie geht das?&#8220;, &#8222;K\u00f6nnte ich das auch?&#8220;Echtzeitberechnung Visuals, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15,83,69,3,1],"tags":[82],"class_list":["post-1604","post","type-post","status-publish","format-standard","hentry","category-coding","category-demoscene","category-design","category-exhibition","category-uncategorized","tag-demoscene"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1604","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1604"}],"version-history":[{"count":3,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1604\/revisions"}],"predecessor-version":[{"id":2820,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1604\/revisions\/2820"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1604"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1604"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1604"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}