{"id":1894,"date":"2024-06-25T16:37:35","date_gmt":"2024-06-25T16:37:35","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=1894"},"modified":"2024-06-25T16:37:35","modified_gmt":"2024-06-25T16:37:35","slug":"tilebasiert-ii-vor-und-nachteile-wird-upgedated","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=1894","title":{"rendered":"Tilebasiert II &#8211; Vor- und Nachteile (wird upgedated)"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"620\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-1024x620.png\" alt=\"\" class=\"wp-image-1895\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-1024x620.png 1024w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-300x182.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-768x465.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-1536x931.png 1536w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-2048x1241.png 2048w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/06\/Bildschirmfoto-2024-06-25-um-18.30.09-624x378.png 624w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Tilebasierung ist aus verschiedensten Gr\u00fcnden attraktiv f\u00fcr GameDevs im 8bit- und 16\/32Bit-Bereich:<br><br><strong>Vorteile:<\/strong><br>&#8211; Klare Datenstruktur &#8211; Abbildbar in allen Programmiersprachen (oder Memory)<br>&#8211; Einfache Abbildung von Raum > Labyrinthen etc. <br>&#8211; Objekte ben\u00f6tigen keine Positionsbestimmung<br>&#8211; Position und Daten sind gemerged ( 1,2,3,2,2,1 ) <br>&#8211; absolute Position <br>&#8211; einfach erweiterbar<br>&#8211; RAM-Usage<br>&#8211; RAM und Design gut verschr\u00e4nkt<br>&#8211; Design: Klare Objekte<br>&#8211; Design: Einfach lernbar und wiedererkennbar <br>&#8211; &#8230;<br><br><strong>Nachteile:<br><\/strong>&#8211; absolute Position im Raster<br>&#8211; Design: zu klarer Raster -\u00dcberg\u00e4nge schwierig<br>&#8211; Design: viele \u00dcberg\u00e4nge m\u00fcssen gezeichnet werden<br>&#8211; &#8230; <br><br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tilebasierung ist aus verschiedensten Gr\u00fcnden attraktiv f\u00fcr GameDevs im 8bit- und 16\/32Bit-Bereich: Vorteile:&#8211; Klare Datenstruktur &#8211; Abbildbar in allen Programmiersprachen (oder Memory)&#8211; Einfache Abbildung von Raum > Labyrinthen etc. &#8211; Objekte ben\u00f6tigen keine Positionsbestimmung&#8211; Position und Daten sind gemerged ( 1,2,3,2,2,1 ) &#8211; absolute Position &#8211; einfach erweiterbar&#8211; RAM-Usage&#8211; RAM und Design gut verschr\u00e4nkt&#8211; Design: [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1894","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1894","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1894"}],"version-history":[{"count":1,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1894\/revisions"}],"predecessor-version":[{"id":1896,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/1894\/revisions\/1896"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1894"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1894"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1894"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}