{"id":2427,"date":"2024-10-02T09:19:01","date_gmt":"2024-10-02T09:19:01","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=2427"},"modified":"2024-10-07T10:12:54","modified_gmt":"2024-10-07T10:12:54","slug":"artikel-als-ausweg-bei-unzugaenglichen-spielen","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=2427","title":{"rendered":"Artikel als Ausweg bei unzug\u00e4nglichen  bzw. raubkopierten Spielen"},"content":{"rendered":"\n<p>Bei dieser Diskussion zum Schweizer Spiel Colonial conquest II (Public Domain) kommt ein Aspekt zum Vorschein, der selbstverst\u00e4ndlich in den 80\/90er Jahren besonders wichtig war: Artikel in &#8222;Heftchen&#8220; zu Games wie PowerPlay. Sie halfen auch Spiele zu verstehen, gerade auch im Bereich der Piraterie &#8211; wo wie ein diesem Spiel &#8211; die Einleitung fehlte (war ja in der ungekauften Box): Artikel waren die Minimalanleitung f\u00fcr Games (Genre, Story, Gameplay)<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Aztec Challenge \/ Colonial Conquest II Public Domainia! Amigos: Everything Amiga 364\" width=\"625\" height=\"352\" src=\"https:\/\/www.youtube.com\/embed\/Uq6wkrzrgRk?start=3366&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Siehe dazu auch die <a href=\"https:\/\/research.swissdigitization.ch\/?p=2070\">Semiosekaskade von Games &gt;<\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bei dieser Diskussion zum Schweizer Spiel Colonial conquest II (Public Domain) kommt ein Aspekt zum Vorschein, der selbstverst\u00e4ndlich in den 80\/90er Jahren besonders wichtig war: Artikel in &#8222;Heftchen&#8220; zu Games wie PowerPlay. Sie halfen auch Spiele zu verstehen, gerade auch im Bereich der Piraterie &#8211; wo wie ein diesem Spiel &#8211; die Einleitung fehlte (war [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2427","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2427"}],"version-history":[{"count":3,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2427\/revisions"}],"predecessor-version":[{"id":2436,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2427\/revisions\/2436"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}