{"id":2565,"date":"2024-11-03T10:17:32","date_gmt":"2024-11-03T10:17:32","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=2565"},"modified":"2024-11-03T10:19:36","modified_gmt":"2024-11-03T10:19:36","slug":"experimentelle-archaeologie-zueri-braennt-amiga","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=2565","title":{"rendered":"Experimentelle Arch\u00e4ologie: Z\u00fcri Br\u00e4nnt (Amiga)"},"content":{"rendered":"\n<p>B. Suter, L. Wild, D. Krummenacher, M. Kocher, *, R. Bauer<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"750\" height=\"982\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2024-11-02-um-20.50.07.png\" alt=\"\" class=\"wp-image-2566\" style=\"width:305px;height:auto\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2024-11-02-um-20.50.07.png 750w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2024-11-02-um-20.50.07-229x300.png 229w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2024-11-02-um-20.50.07-624x817.png 624w\" sizes=\"auto, (max-width: 750px) 100vw, 750px\" \/><\/figure>\n\n\n\n<p>&#8222;Z\u00fcri Br\u00e4nnt&#8220; ist eine experimentelles Arch\u00e4ologieProjekt mit den Fragen:<br><br>1. Wie funktioniert, das damals neue Genre der Point&amp;Click Adventure?<br>2. Warum gab es praktisch keine Spiele mit politischem Inhalt?<br>3. Warum gab es wenig Spiele mit lokalem Inhalt?<br>4. Welche technischen Herausforderungen stellten Point&amp;Click Adventures?<br><br>Das Spiel wurde schon einmal im Projekt CHLudens begonnen  und zwar auf dem C64 (Engine war angepasst, erste Szenen standen siehe hier, Setting erarbeitet). <\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"666\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51-1024x666.png\" alt=\"\" class=\"wp-image-2567\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51-1024x666.png 1024w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51-300x195.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51-768x499.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51-624x406.png 624w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.51.png 1274w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<!--more-->\n\n\n\n<p>In diesem Fall w\u00e4re dann das Spiel im Medium der Zeit abgebildet worden. Da leider die grafischen M\u00f6glichkeiten (eine Erkenntnis) und die Programmierung eine andere Dimension war, wurde das Spiel damals zur\u00fcckgestellt f\u00fcr die Forschung Richtung den 16\/32 Bit Homecomputern Amiga und Atari ST).<\/p>\n\n\n\n<p>Mehr dazu findet sich hier:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-researchblog-swissdigitization-latest-findings-and-outcomes wp-block-embed-researchblog-swissdigitization-latest-findings-and-outcomes\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"AjfUBiqCzG\"><a href=\"https:\/\/research.swissdigitization.ch\/?p=984\">Inventar oder die Frage des Textmodes bei 160x200px<\/a><\/blockquote><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8222;Inventar oder die Frage des Textmodes bei 160x200px&#8220; &#8212; ResearchBlog Swissdigitization - Latest findings and outcomes.\" src=\"https:\/\/research.swissdigitization.ch\/?p=984&#038;embed=true#?secret=AeWVVHdUDK#?secret=AjfUBiqCzG\" data-secret=\"AjfUBiqCzG\" width=\"600\" height=\"338\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Das Inventar damals: Eine Hand, ein Schl\u00fcssel, ein Apfel und ein Kruzifix<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"771\" height=\"1024\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37-771x1024.png\" alt=\"\" class=\"wp-image-2568\" style=\"width:327px;height:auto\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37-771x1024.png 771w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37-226x300.png 226w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37-768x1019.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37-624x828.png 624w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2024\/11\/Bildschirmfoto-2023-09-19-um-08.43.37.png 886w\" sizes=\"auto, (max-width: 771px) 100vw, 771px\" \/><\/figure>\n\n\n\n<p><br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>B. Suter, L. Wild, D. Krummenacher, M. Kocher, *, R. Bauer &#8222;Z\u00fcri Br\u00e4nnt&#8220; ist eine experimentelles Arch\u00e4ologieProjekt mit den Fragen: 1. Wie funktioniert, das damals neue Genre der Point&amp;Click Adventure?2. Warum gab es praktisch keine Spiele mit politischem Inhalt?3. Warum gab es wenig Spiele mit lokalem Inhalt?4. Welche technischen Herausforderungen stellten Point&amp;Click Adventures? Das Spiel [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105,106,112,113],"tags":[],"class_list":["post-2565","post","type-post","status-publish","format-standard","hentry","category-experimentellearcheologie","category-experimentellearcheologiemethode","category-pointclick","category-zueribraennt"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2565","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2565"}],"version-history":[{"count":3,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2565\/revisions"}],"predecessor-version":[{"id":2571,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/2565\/revisions\/2571"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2565"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2565"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2565"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}