{"id":4907,"date":"2025-06-30T18:19:16","date_gmt":"2025-06-30T18:19:16","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=4907"},"modified":"2025-06-30T19:52:12","modified_gmt":"2025-06-30T19:52:12","slug":"finding-papergames-plottergames-keine-endlosigkeit","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=4907","title":{"rendered":"Finding: PaperGames\/PlotterGames &#8211; Keine Endlosigkeit"},"content":{"rendered":"\n<p>Eine der Vorteile von VideoGames &#8211; gegen\u00fcber analog basierten Spielen &#8211; ist ihre endlose Wiederholungsm\u00f6glichkeit. Hier ein Konstrastbeispiel von MadPen. Hier muss versucht werden die Diamanten eingesammelt mit einem Pen, der ab und zu im Random-Modus ist &#8211; werden und ja diese lassen sich halt nur einmal Durchstreichen oder komplexer 2x, 3x &#8211; aber eben nicht unendlich oft. Hier ist der Diamant noch kein einziges Mal durchgestrichen. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1100\" height=\"1148\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-19.54.22.png\" alt=\"\" class=\"wp-image-4908\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-19.54.22.png 1100w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-19.54.22-287x300.png 287w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-19.54.22-768x802.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-19.54.22-624x651.png 624w\" sizes=\"auto, (max-width: 1100px) 100vw, 1100px\" \/><\/figure>\n\n\n\n<p>Dennoch lassen sich nat\u00fcrlich dadurch auch Gameplays mit Mehrfachnutzung der Grafiken entwickeln.<\/p>\n\n\n\n<!--more-->\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"994\" height=\"1152\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-20.17.52.png\" alt=\"\" class=\"wp-image-4909\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-20.17.52.png 994w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-20.17.52-259x300.png 259w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-20.17.52-768x890.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-20.17.52-624x723.png 624w\" sizes=\"auto, (max-width: 994px) 100vw, 994px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1568\" height=\"1240\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36.png\" alt=\"\" class=\"wp-image-4911\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36.png 1568w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36-300x237.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36-768x607.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36-1536x1215.png 1536w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/06\/Bildschirmfoto-2025-06-30-um-21.51.36-624x493.png 624w\" sizes=\"auto, (max-width: 1568px) 100vw, 1568px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Eine der Vorteile von VideoGames &#8211; gegen\u00fcber analog basierten Spielen &#8211; ist ihre endlose Wiederholungsm\u00f6glichkeit. Hier ein Konstrastbeispiel von MadPen. Hier muss versucht werden die Diamanten eingesammelt mit einem Pen, der ab und zu im Random-Modus ist &#8211; werden und ja diese lassen sich halt nur einmal Durchstreichen oder komplexer 2x, 3x &#8211; aber eben [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4907","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/4907","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4907"}],"version-history":[{"count":2,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/4907\/revisions"}],"predecessor-version":[{"id":4912,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/4907\/revisions\/4912"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4907"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4907"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4907"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}