{"id":6569,"date":"2025-10-31T14:02:52","date_gmt":"2025-10-31T14:02:52","guid":{"rendered":"https:\/\/research.swissdigitization.ch\/?p=6569"},"modified":"2025-11-11T13:37:57","modified_gmt":"2025-11-11T13:37:57","slug":"blowneye-imp89-macos-1996-erfahrungsbericht-v0-3","status":"publish","type":"post","link":"https:\/\/research.swissdigitization.ch\/?p=6569","title":{"rendered":"BlownEye &#8211; Horizontales ShootEmUp (Imp89, MacOS, Prototype, 1996) Erfahrungsbericht v0.3"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3.jpeg\" alt=\"\" class=\"wp-image-6570\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3.jpeg 640w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3-300x225.jpeg 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3-624x468.jpeg 624w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Ressources<\/h2>\n\n\n\n<p><a href=\"https:\/\/www.macintoshrepository.org\/22115-blown-eye\">https:\/\/www.macintoshrepository.org\/22115-blown-eye<\/a><br><a href=\"https:\/\/www.la1n.ch\/macosclassic\">https:\/\/www.la1n.ch\/macosclassic<\/a><\/p>\n\n\n\n<p>Development-Folder<\/p>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-e340c87d-d0ad-4251-b866-4828d52fc536\" href=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/BLOWN-EYE-END-neu.zip\">BLOWN EYE END neu<\/a><a href=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/BLOWN-EYE-END-neu.zip\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-e340c87d-d0ad-4251-b866-4828d52fc536\">Herunterladen<\/a><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Idee<\/h2>\n\n\n\n<p>In den Zeiten der Arcades und Homecomputer waren die ShootEmUps immer das HighEnd-Produkt. Hier gab es am meisten bewegliche Objekte\/Sprites und selbst sich bewegende Hintergr\u00fcnde. Dazu Komplexit\u00e4t in Sachen ExtraWaffen und verschiedene Anzahlen von Sprites auf dem Bildschirm (Sch\u00fcsse). Am einen Ende stand dann ja auch in einem gewissen Sinn &#8217;sinnstiftend&#8216; die BulletsHell-Shooter.<\/p>\n\n\n\n<p>Die ShootEmUps verschwanden aber Mitte der 90er Jahre aus dem Fokus des Computerspiels. In den Arcades gab es sie noch l\u00e4nger. Aber &#8222;ihre Zeit lief langsam aus&#8220;.  Gerade auch als technisches Leitmedium hier war 3D angesagt bzw. die Umwandlung von jedem Genre in ein 3D-Genre. Und ShootEmUps lagen hier auch quer, sie ben\u00f6tigten ja ganz viele Objekte und viele der ShootEmUps waren auch einfach zu schwer. <\/p>\n\n\n\n<p>Aus diesem Grund sollte ein visuell ansprechender horizontales ShootEmUp entstehen. In der Tradition von R-Type etwa.  Die Steuerung sollte &#8211; als einziges Imp89 &#8211; Spiel ganz klassisch sein. Kurz und gut: ein Revival.<br><br>In der Gestaltung sollte nun auch die M\u00f6glichkeit genutzt werden, dass die Dinge ebenfalls nicht mehr Tile-basiert waren sondern auch gestappelt werden konnten. <\/p>\n\n\n\n<!--more-->\n\n\n\n<h2 class=\"wp-block-heading\">Skizzen<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/IMG_6531-2.heic\" alt=\"\" class=\"wp-image-6860\"\/><\/figure>\n\n\n\n<p>Obergegner vgl. R-Type<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Graphik<\/h2>\n\n\n\n<p>Die Grafik war f\u00fcr dieses Spiel einigermassen &#8222;real&#8220;. Es war nicht besonders abstrakt. <\/p>\n\n\n\n<p>Zur allgemeinen Imp89-Gestaltung siehe hier:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-researchblog-swissdigitization-latest-findings-and-outcomes wp-block-embed-researchblog-swissdigitization-latest-findings-and-outcomes\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"Mr0aYCdjWH\"><a href=\"https:\/\/research.swissdigitization.ch\/?p=6320\">Imp89 &#8211; MacOS-Development von IndieGames 1995+-  Designaspekte [Erfahrungsbericht]<\/a><\/blockquote><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8222;Imp89 &#8211; MacOS-Development von IndieGames 1995+-  Designaspekte [Erfahrungsbericht]&#8220; &#8212; ResearchBlog Swissdigitization - Latest findings and outcomes.\" src=\"https:\/\/research.swissdigitization.ch\/?p=6320&#038;embed=true#?secret=RRFsurppbw#?secret=Mr0aYCdjWH\" data-secret=\"Mr0aYCdjWH\" width=\"600\" height=\"338\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Titelbild<\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1272\" height=\"498\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.45.png\" alt=\"\" class=\"wp-image-6572\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.45.png 1272w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.45-300x117.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.45-768x301.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.45-624x244.png 624w\" sizes=\"auto, (max-width: 1272px) 100vw, 1272px\" \/><\/figure>\n\n\n\n<p>Das beginnt schon mit dem Titelbild. Das Bezug nimmt auf den Titel, aber gar kein &#8222;geplatzes&#8220; Auge zeigt &#8211; sondern sehr clean ist. <\/p>\n\n\n\n<p>Das Titelbild entstand als \u00dcbermalung eines digitalisierten Bildes einer Eule (vermutlich).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Menu<\/h3>\n\n\n\n<p>Das Menu zeigt ein Rechts die Icons f\u00fcr die wichtigstens M\u00f6glichkeiten: PLY, PREF, EXTRA, INFO, HIGHSCORE, ABOUT und QUIT. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1262\" height=\"854\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.58.png\" alt=\"\" class=\"wp-image-6573\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.58.png 1262w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.58-300x203.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.58-768x520.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.31.58-624x422.png 624w\" sizes=\"auto, (max-width: 1262px) 100vw, 1262px\" \/><\/figure>\n\n\n\n<p>Die Hintergrundgrafik entstand mit KaisPowerTools. Die Icons sind anscheinend von Hand gezeichnet manuell in Photoshop, aber es gibt auch Vorlagen f\u00fcr analog gezeichnet im Graphics Ordner. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"364\" height=\"694\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.37.51.png\" alt=\"\" class=\"wp-image-6576\" style=\"width:244px;height:auto\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.37.51.png 364w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.37.51-157x300.png 157w\" sizes=\"auto, (max-width: 364px) 100vw, 364px\" \/><\/figure>\n\n\n\n<p>Klickt man auf ein Icon, dann wird in der Mitte der Content angezeigt. Im obigen Fall sind es die Preferenzen. Klar wird auch hier, dass hier die verschiedenen Speeds (verschiedene Hardware eine Rolle spielt), es gibt eine Option &#8222;speed control&#8220;.<\/p>\n\n\n\n<p>Klingel: Die Klingel bei play wurde auch beim DieZeit-Hypertext-Wettbewerb benutzt.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Submenu: About <\/h3>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"250\" height=\"300\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/a.jpg\" alt=\"\" class=\"wp-image-6575\" style=\"width:303px;height:auto\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Font<\/h3>\n\n\n\n<p>Font wurde genutzt f\u00fcr Highscore und Registrierung (gab es eine Registierung?).<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1466\" height=\"162\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.32.png\" alt=\"\" class=\"wp-image-6577\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.32.png 1466w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.32-300x33.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.32-768x85.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.32-624x69.png 624w\" sizes=\"auto, (max-width: 1466px) 100vw, 1466px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1486\" height=\"112\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.52.png\" alt=\"\" class=\"wp-image-6578\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.52.png 1486w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.52-300x23.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.52-768x58.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.52-624x47.png 624w\" sizes=\"auto, (max-width: 1486px) 100vw, 1486px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1648\" height=\"160\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17.png\" alt=\"\" class=\"wp-image-6579\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17.png 1648w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17-300x29.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17-768x75.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17-1536x149.png 1536w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.46.17-624x61.png 624w\" sizes=\"auto, (max-width: 1648px) 100vw, 1648px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Ingame<\/h2>\n\n\n\n<h2 class=\"wp-block-heading\">Gameplay<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"The Games of Imp89: BonYx, RotYx, Grotic, BreakIn &amp; Blown Eye. Striking Games for Classic Mac\" width=\"625\" height=\"469\" src=\"https:\/\/www.youtube.com\/embed\/lX3tH0SNRVU?start=267&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Die verschiedenen Hintergrund- wie VordergrundElement k\u00f6nnen \u00fcberall platziert werden und \u00fcbereinander. Vermutlich auch gestaucht. In diesem Level gibt es Parallaxascrolling oben, mitte und unten.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1178\" height=\"734\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.07.png\" alt=\"\" class=\"wp-image-6583\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.07.png 1178w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.07-300x187.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.07-768x479.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.07-624x389.png 624w\" sizes=\"auto, (max-width: 1178px) 100vw, 1178px\" \/><\/figure>\n\n\n\n<p>M\u00f6gliche Skizze dazu<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/IMG_6541-2.heic\" alt=\"\" class=\"wp-image-6866\"\/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Wasserlevel mit Spiegelung<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1192\" height=\"722\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.13.png\" alt=\"\" class=\"wp-image-6582\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.13.png 1192w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.13-300x182.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.13-768x465.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.52.13-624x378.png 624w\" sizes=\"auto, (max-width: 1192px) 100vw, 1192px\" \/><\/figure>\n\n\n\n<p>Gestauchtes Objekt und Orginalgr\u00f6sse<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"892\" height=\"450\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-15.01.51.png\" alt=\"\" class=\"wp-image-6591\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-15.01.51.png 892w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-15.01.51-300x151.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-15.01.51-768x387.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-15.01.51-624x315.png 624w\" sizes=\"auto, (max-width: 892px) 100vw, 892px\" \/><\/figure>\n\n\n\n<p>Gegner tauchen aus dem Wasser auf. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1190\" height=\"776\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.51.55.png\" alt=\"\" class=\"wp-image-6584\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.51.55.png 1190w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.51.55-300x196.png 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.51.55-768x501.png 768w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.51.55-624x407.png 624w\" sizes=\"auto, (max-width: 1190px) 100vw, 1190px\" \/><\/figure>\n\n\n\n<p>Extras wie Schnellschuss, Doppelschuss, Power<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3.jpeg\" alt=\"\" class=\"wp-image-6570\" srcset=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3.jpeg 640w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3-300x225.jpeg 300w, https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/resize.php_-3-624x468.jpeg 624w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<p>Die meisten Elemente sind klassiche Element aus dem Shoot-EmUp-Genre:<\/p>\n\n\n\n<p>Ball<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"92\" height=\"92\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.59.27.png\" alt=\"\" class=\"wp-image-6590\" style=\"width:73px;height:auto\"\/><\/figure>\n\n\n\n<p>Sich teilendes Element<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"88\" height=\"76\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.59.31.png\" alt=\"\" class=\"wp-image-6589\" style=\"width:78px;height:auto\"\/><\/figure>\n\n\n\n<p>Rotierendes Element <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"80\" height=\"66\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.58.35.png\" alt=\"\" class=\"wp-image-6588\"\/><\/figure>\n\n\n\n<p>Mine<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"78\" height=\"72\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.56.18.png\" alt=\"\" class=\"wp-image-6585\" style=\"width:80px;height:auto\"\/><\/figure>\n\n\n\n<p>Spawner<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"102\" height=\"102\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.55.09.png\" alt=\"\" class=\"wp-image-6587\" style=\"width:82px;height:auto\"\/><\/figure>\n\n\n\n<p>Wird beim Treffen, gr\u00f6sser oder kleiner<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"102\" height=\"84\" src=\"https:\/\/research.swissdigitization.ch\/wp-content\/uploads\/2025\/10\/Bildschirmfoto-2025-10-31-um-14.56.14.png\" alt=\"\" class=\"wp-image-6586\" style=\"width:70px;height:auto\"\/><\/figure>\n\n\n\n<p>etc.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Demoversion<\/h2>\n\n\n\n<p>Es entstand eine Demoversion.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Oberboss<\/h2>\n\n\n\n<p>\/\/ ToDo<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">LevelEditor<\/h2>\n\n\n\n<p>LevelEditoren sind bei ShootEmUps immer etwas &#8218;tricky&#8216;, da man nicht nur die Welt-Gestaltung machen muss, sondern auch die Gegner \u00fcberall platzieren k\u00f6nnen muss w\u00e4hrend des Scrollings. Das muss irgendwie gehandelt werden. Zus\u00e4tzlich kommt hinzu, dass bei einem ShootEmUp mit Hintergrund die Gegner mit einem Bewegungspfad an einem bestimmten Ort durchfliegen ohne gegen die W\u00e4nde zu prallen. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ressources https:\/\/www.macintoshrepository.org\/22115-blown-eyehttps:\/\/www.la1n.ch\/macosclassic Development-Folder Idee In den Zeiten der Arcades und Homecomputer waren die ShootEmUps immer das HighEnd-Produkt. Hier gab es am meisten bewegliche Objekte\/Sprites und selbst sich bewegende Hintergr\u00fcnde. Dazu Komplexit\u00e4t in Sachen ExtraWaffen und verschiedene Anzahlen von Sprites auf dem Bildschirm (Sch\u00fcsse). Am einen Ende stand dann ja auch in einem gewissen Sinn &#8217;sinnstiftend&#8216; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-6569","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/6569","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6569"}],"version-history":[{"count":8,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/6569\/revisions"}],"predecessor-version":[{"id":6872,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=\/wp\/v2\/posts\/6569\/revisions\/6872"}],"wp:attachment":[{"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6569"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6569"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/research.swissdigitization.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6569"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}