A RACING GAME ON TELETYPECONSOLE2072 IN PURE BASIC

Ready for the first test run of a racing game on a TeletypeConsole2072? It’s full of bugs, of course but written on the maschine directly. Wait for the typewriter .-) But you can see the ‘potential’ .-) The game makes full use of the TeletypeConsole2072’s capabilities. It starts with the YM sound capabilities and voice output, followed by sound effects and – of course – the various cursor movements: moving forwards to build the track and backwards to drive along it .-)
Code it on and with paper, then play. The whole thing is 100% BASIC. Additional commands to Dartmouth BASIC include an INKEY command and a WaitMS command. The rest is very old .-)

About the TeleTypeConsole 2072: Olympia de luxe, a reverse-engineered keyboard simulation and an Arduino Gigaboard controlling it, simulation BASIC. And, of course, a USB keyboard.

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TeleTypeConsole2072: First Time – Coding BASIC on the Typewriter Maschine only!

It is really another feeling to type and code on a TeleType. The Machine answers and it is also an analog Output Maschine. It is something total different than Videodisplays, the monitor – but it is interactive pur. You have time to think yourself. It is not instant. It is loud! (Here you see how clever is was, to use the chat to introduce AI. Perhaps too clever .-( )

List a BASIC script but still missing “ etc. They are shifted-chars. The whole script was coded on the TeleTypeConsole2072 maschine.

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